By Frank “Weekie” Podraza

The program was originally a small phone project for a few friends to play in the park. Then I wanted to make the program run on a standalone device. I took Raspberry Pi with Windows IOT and wrote the project in Unity. It was slow, but it worked. It could only be controlled from a separate laptop.


I wanted it to be faster. I also wanted to learn Python. Since I could easily get Python running on the Raspberry Pi, I built the game on that. It took a few days, and a lot of spaghetti code, but it works. There is a Bomb Defuse mode like Counter-Strike, as well as King of the Hill from Halo, and Secure Area from Rainbow Six: Siege. It plays sounds from the games.


Other improvements include:

  • A settings menu to edit timings
  • The ability to set the code for bomb defuse
  • A settings menu to edit timings
  • A lot of changes to how bomb defuse works
    • Defusing the bomb takes time
    • Typing the wrong code locks the player out for some time
    • A delete button for when you make a mistake typing in the code

There are quite a few videos on the Nerd Herd Network Channel of us playing with this prop in different setups.